Jack Porter - Epic Games, Inc. - http://www.epicgames.com/
Based on the Unreal 1 console commands document.
changevideo » Bring up the video card selection menu
conflicts » Show objects of different classes whose names conflict.
log » Runs with the log window initially visible.
noddraw » Disables DirectDraw support.
nodsound » Disables DirectSound support.
nogc » Disables garbage collection.
nohard » Disables 3d hardware support.
nok6 » Disable AMD K6-3D support.
nolog » Don't show log window.
nokni » Disables KNI (Pentium III) support
nommx » Disables MMX support.
nosound » Disables sound.
nowarn » Disables warning message boxes on the screen.
profile » When C++ is compiled with DO_SLOW_GUARD=1, generates an UnrealScript function profile
using the timings in the most recently played level only.
safe » Runs Unreal in "safe mode",
avoiding loading any device drivers which could crash if there are
hardware/driver problems.
server » Runs as a dedicated server. See ucc server
silent » Run silently, with no log window,
and no display of error messages. Critical errors just cause the
engine to exit silently.
INI=inifilename » Specify the .ini file to use
for configuration. Normally UnrealTournament.ini.
USER=userinifilename » Specify the .ini file to use
for user-specific configuration. Normally User.ini
LOG=logfilename » Uses the specified log file
instead of UnrealTournament.log. Useful when running multiple copies
on the same machine.
MULTIHOME=12.34.56.78 » Sets the "home"
ip address (in numerical format) which Unreal Tournament will bind to,
for a machine with multiple IP addresses.
PORT=num » Sets the UDP port number for
the Internet server.
READINI=inifilename » Sets the .ini file for
reading only (not for writing); overrides the INI= option.
|