|
Ctrl-O : Load level. Ctrl-L : Save level. Ctrl-Z : Undo. Ctrl-Y : Redo. Ctrl-X : Cut. Ctrl-C : Copy. Ctrl-V : Paste. Ctrl-W : Duplicate. Delete : Delete selected actors, and delete vertex in 2D Shaper Shift-N : Select none. Shift-A : Select all actors, brushes, everything. Shift-S : Select all surfaces. Shift-G : Select textures matching groups. Shift-I : Select textures matching Items Shift-B : Select textures matching Brush Shift-T : Select textures matching Texture Shift-J : Select textures All Adjacents Shift-C : Select textures Adjacent Coplanars Shift-W : Select textures Adjacent Walls Shift-F : Select textures Adjacent Floors/Ceilings Shift-Q : Select textures Reverse Shift-M : Select textures Memorize set Shift-R : Select textures Recall Memory Shift-O : Select textures Or with memory Shift-U : Select textures And with memory Shift-X : Select textures Xor with memory F4 : Actor Properties F5 : Surface Properties F6 : Level Properties Ctrl-A : Add brush to world Ctrl-S : Subtract brush from world Ctrl-N : Intersect Brush Ctrl-D : DeIntersect Brush Ctrl-P : Play-Test Level F7 : Compiling ALL scripts, takes some time and is useless, don't overwrite them F8 : Build Options F9 : Take ScreenShot, it works even here in UED B : Toggle Builder Brush W : Toggle Static Meshes O : Toggle Volumes and Anti-portals K : Toggle BackDrop (skybox) E : Toggle Event Lines S : Toggle Selection Highlights on actors and surfaces T : Toggle Terrain F : Toggle Distance Fog I : Toggle Info on all actors in map P : Toggle Realtime Preview Q : Toggle Real Brushes (not in wireframe of course) H : Toggle Actors |